January

Parallax is born

Mike Kulas and Matt Toschlog founded Parallax Software. They had met at LookingGlass Technologies, where they worked on games such as Car & Driver, Ultima Underworld. Together, they met with several publishers to pitch a three-page script about a game called Miner (later called Inferno, and eventually known as Descent.) Apogee Software Productions quickly signed a development deal with Parallax.

June

Parallax is born

Mike Kulas and Matt Toschlog founded Parallax Software.

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